The inverted (nail) delay/hold is one of the “control” moves that many freestylers incorporate in their routines and jamming. There are many ways to get into an inverted delay, and one way that is additionally difficult is to add an Against “push” of the disc from a center delay (what’s also called an Against Crank) to an invert holding delay. The way to do this is to establish a center delay (either clock or counter spin), then lower the disc to about waist-level of your body. Then, walk around the disc while still maintaining the center delay. (Imagine that your body moves around the disc more than the disc is moving) By walking around the disc, you’ll naturally lower the disc even more in order to keep delaying the disc under your arm and then your hand will be now “inverted.” It may take some slight hand movements with your inverted hand to delay the disc in the center again, but with practice – this can be done. The faster that you can move your body around the disc from the first center delay to the inverted hold at the end can make this a bit easier; but, just like every other freestyle move, timing is important. With a bit of practice walking around the disc, you’ll eventually be able to get the timing down to move both your body and the disc in order to get this move completed even faster.
Tag: crank
The Crank Part 1 – With the Spin
In this video, I describe the 4 basic, with the spin cranks. The crank is a nail delay move in which arm that is controlling the disc rotates either; up, around, and back under the arm pit or under the arm pit, back, around and down…its makes more sense if you watch it. The with the spin crank on the rim is a really good move to learn as a beginner. It will allow you to do many tricks and help you gain control over the nose of the disc.
Watch the video or read my written article about the cranks for more details.
The With the Spin Crank
There are really only 2 basic cranks. Due to the magic of both spins and going against the spin (see Skippy’s Article) there end up being 8 different combinations. Doing the basic with the spin cranks are easy to learn.
Here’s one: delay counter on your left hand palm up. Now lift your hand up and twist at the wrist so you are delaying palm down. Continue the twisting motion until your elbow it pointing up and you are delaying palm up again (only now your hand is inverted). Now bring the disc back under your arm armpit, twisting your wrist so that it returns to the original delay position (palm up). Basically you pull the disc under your arm.
The other one is to reverse the order. This one is easiest counter right. Just rock the disc towards you and swing it under your arm. Once your hand is inverted lift up and untangle your wrist.
So taking the examples above and doing them clock makes 4. But it gets tricky when you do them against the spin. IE Doing the counter motions/hands with a disc spinning clock. Thus there are 8, 4 with and 4 against.
Here’s a tip to make it easier to get the motion. Delay a counter left. Set it up about eye level. Quickly invert your hand and let the disc land on your nail. Let it fall to the rim. It will naturally circle under your arm (hence with the spin). This will teach you how the motion works. Just remember a true crank is center all the way.
Jake Gauthier