The Crank Part 1 – With the Spin

In this video, I describe the 4 basic, with the spin cranks. The crank is a nail delay move in which arm that is controlling the disc rotates either; up, around, and back under the arm pit or under the arm pit, back, around and down…its makes more sense if you watch it. The with the spin crank on the rim is a really good move to learn as a beginner. It will allow you to do many tricks and help you gain control over the nose of the disc.

Watch the video or read my written article about the cranks for more details.

Matt Teaches the Rim Delay

In this video, Matt Gauthier teaches how to do a rim delay.

A rim delay is a form of nail delay, or spinning the frisbee on your finger. When most people think of the delay, they think of the frisbee balanced in the center on their finger nail. A rim delay is different. Instead, the inside rim of the frisbee is balanced against the nail. Though a rim delay does take practice to master, it can be faster to learn that the center nail delay. Yet when it is mastered, it provides an enormous depth of tricks and control over the flight of the frisbee. It is truly one of the fundamental skills of freestyle frisbee beyond throw and catch. Check the video for an indepth tutorial on mastering this skill.

The Under the Leg Pull Set

Ryan Young demonstrates the Under the Leg nail delay pull directly into a set. With clock spin, start with a center delay. Set it up flat a few inches. Then reach your right hand under the inside of your right leg. Aim for about 9 o’clock on the rim. As the disc lands on your nail, pull it under your leg using the rim. This will cause the disc to pivot on a rim delay for a fraction of a second. Rim swoop the disc to your right side and set it back into the air. Timing here is key. The longer and / or faster the swoop, the steeper the set will be. So, you can set it perfectly flat, or you can set it on a steep angle. This set is very useful for going into other restricted delay pulls, spins, chest rolls, or catches as Ryan demonstrates.

The With the Spin Crank

There are really only 2 basic cranks. Due to the magic of both spins and going against the spin (see Skippy’s Article) there end up being 8 different combinations. Doing the basic with the spin cranks are easy to learn.

Here’s one: delay counter on your left hand palm up. Now lift your hand up and twist at the wrist so you are delaying palm down. Continue the twisting motion until your elbow it pointing up and you are delaying palm up again (only now your hand is inverted). Now bring the disc back under your arm armpit, twisting your wrist so that it returns to the original delay position (palm up). Basically you pull the disc under your arm.

The other one is to reverse the order. This one is easiest counter right. Just rock the disc towards you and swing it under your arm. Once your hand is inverted lift up and untangle your wrist.

So taking the examples above and doing them clock makes 4. But it gets tricky when you do them against the spin. IE Doing the counter motions/hands with a disc spinning clock. Thus there are 8, 4 with and 4 against.

Here’s a tip to make it easier to get the motion. Delay a counter left. Set it up about eye level. Quickly invert your hand and let the disc land on your nail. Let it fall to the rim. It will naturally circle under your arm (hence with the spin). This will teach you how the motion works. Just remember a true crank is center all the way.

Jake Gauthier